|
|
ee8da4088c
|
add level camera class name
|
2025-11-19 16:08:30 -03:00 |
|
|
|
a09a1802bd
|
set process modes for camera and director
|
2025-11-19 16:06:23 -03:00 |
|
|
|
e6053fdca9
|
instantiate ball
|
2025-11-19 16:06:11 -03:00 |
|
|
|
8f0d4b1b68
|
rename player state scripts
|
2025-11-19 15:27:24 -03:00 |
|
|
|
c48bd8b1f6
|
begin work on level starting state
|
2025-11-19 15:27:00 -03:00 |
|
|
|
61a0c34822
|
add temporary level director script
|
2025-11-19 15:17:42 -03:00 |
|
|
|
d022336dff
|
rename camera process function (will be called from level state)
|
2025-11-19 15:17:29 -03:00 |
|
|
|
4fdfdc3fdb
|
add script-ide plugin
|
2025-11-19 14:43:50 -03:00 |
|
|
|
7f9ce27191
|
update level camera
|
2025-11-19 14:40:04 -03:00 |
|
|
|
7980c821d1
|
update tileset
|
2025-11-19 14:32:31 -03:00 |
|
|
|
c4b9f7fe61
|
add playing and finishing consts
|
2025-11-19 14:32:12 -03:00 |
|
|
|
41cc35576d
|
assert that initial state exists
|
2025-11-19 14:32:00 -03:00 |
|
|
|
9e72492dc7
|
fix hit preload
|
2025-11-18 18:39:37 -03:00 |
|
|
|
c9f76af3f7
|
remove unnecessary generic hit class
|
2025-11-18 18:38:29 -03:00 |
|
|
|
75b2edc212
|
preload hit scene on player load instead of per hit
|
2025-11-18 18:23:02 -03:00 |
|
|
|
4fd1b4dc17
|
name ball spawn point class
|
2025-11-18 15:11:06 -03:00 |
|
|
|
a42a258f08
|
add basic level director
|
2025-11-18 15:07:09 -03:00 |
|
|
|
1174518359
|
move classes to root folder
|
2025-11-18 14:55:51 -03:00 |
|
|
|
2d45795632
|
remove unused scenes
|
2025-11-18 14:51:18 -03:00 |
|
|
|
e105aedfa2
|
extra empty vars
|
2025-11-18 14:29:05 -03:00 |
|
|
|
375866ea07
|
add ball class
|
2025-11-18 14:28:53 -03:00 |
|
|
|
af5d63fc0b
|
move classes into their own folders
|
2025-11-18 14:20:58 -03:00 |
|
|
|
bc7545542a
|
begin work on level object
|
2025-11-18 14:17:51 -03:00 |
|
|
|
eaac9666d8
|
update player id var
|
2025-11-18 14:03:20 -03:00 |
|
|
|
7878e4bd14
|
tweak hit collision
|
2025-11-18 13:31:18 -03:00 |
|
|
|
af28d94448
|
add ball spawn point object
|
2025-11-18 13:29:33 -03:00 |
|
|
|
69ee1ad197
|
add player spawn object
|
2025-11-18 13:28:05 -03:00 |
|
|
|
7047899f35
|
remove redundant atlas id code
|
2025-11-18 12:28:14 -03:00 |
|
|
|
a103f080c6
|
implement basic destructable block
|
2025-11-18 12:21:18 -03:00 |
|
|
|
fd4c08975d
|
shoot ball straight up on power hit
|
2025-11-17 22:23:40 -03:00 |
|
|
|
8351708490
|
modify power hit collision
|
2025-11-17 22:16:48 -03:00 |
|
|
|
6f235f99b9
|
modify power hit range and sprite
|
2025-11-17 22:15:48 -03:00 |
|
|
|
c2e3fa2ac2
|
implement basic power hit
|
2025-11-17 21:45:45 -03:00 |
|
|
|
1c3b7b6f32
|
stronger typing
|
2025-11-17 20:33:33 -03:00 |
|
|
|
2e48563b6a
|
create power hit scene
|
2025-11-17 20:33:27 -03:00 |
|
|
|
cdd72fc6ea
|
move hit assets
|
2025-11-17 20:32:32 -03:00 |
|
|
|
51846f007f
|
rename hit variables
|
2025-11-17 19:51:54 -03:00 |
|
|
|
56004d5b9b
|
slightly stronger typing in dict call
|
2025-11-17 19:43:42 -03:00 |
|
|
|
40bd2f45c1
|
fix proper dict syntax
|
2025-11-17 19:42:19 -03:00 |
|
|
|
0ed9b1f310
|
change hit hitbox size
|
2025-11-15 20:14:47 -03:00 |
|
|
|
593fdfac8b
|
move ball assets (fix empty commit)
|
2025-11-15 09:23:10 -03:00 |
|
|
|
efdd0308a1
|
move ball assets
|
2025-11-15 09:22:45 -03:00 |
|
|
|
e1a3ca9c59
|
add basic camera
|
2025-11-15 09:17:20 -03:00 |
|
|
|
a31f403424
|
change render mode to canvas
|
2025-11-15 09:17:14 -03:00 |
|
|
|
36cbc9cf29
|
update tileset
|
2025-11-15 09:02:14 -03:00 |
|
|
|
7f34dd7b18
|
add basic player limit blocks
|
2025-11-15 08:50:25 -03:00 |
|
|
|
7c1275f477
|
add todos
|
2025-11-15 08:11:37 -03:00 |
|
|
|
e6026c266f
|
add animation player to player and add new bnnuy sprites
|
2025-11-15 08:10:41 -03:00 |
|
|
|
506394336a
|
export bnuuy spritesheet
|
2025-11-15 07:12:44 -03:00 |
|
|
|
4f18f99735
|
add bnuuy spritesheet
|
2025-11-15 07:10:19 -03:00 |
|