add basic player limit blocks

This commit is contained in:
yuki 2025-11-15 08:50:25 -03:00
parent 7c1275f477
commit 7f34dd7b18
5 changed files with 56 additions and 3 deletions

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Width:  |  Height:  |  Size: 437 B

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@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cguqq6sx2fone"
path="res://.godot/imported/common_tileset.png-92b417788decb5180cc4b915c575cd26.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/environment/common_tileset.png"
dest_files=["res://.godot/imported/common_tileset.png-92b417788decb5180cc4b915c575cd26.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -1,5 +1,6 @@
[gd_resource type="TileSet" load_steps=9 format=3 uid="uid://doja61ouvb77l"]
[gd_resource type="TileSet" load_steps=11 format=3 uid="uid://doja61ouvb77l"]
[ext_resource type="Texture2D" uid="uid://cguqq6sx2fone" path="res://assets/environment/common_tileset.png" id="1_br5dt"]
[ext_resource type="Texture2D" uid="uid://cwyhgn5jgia1m" path="res://assets/environment/proto.png" id="1_ohrjv"]
[ext_resource type="Texture2D" uid="uid://nk83a47ifsqo" path="res://assets/environment/Block Tileset 4 Colors RVG.png" id="2_br5dt"]
[ext_resource type="Texture2D" uid="uid://coabfw2isxhtc" path="res://assets/environment/match3_db16.png" id="3_xww2a"]
@ -9,6 +10,17 @@ tile_data = PackedInt32Array(0, 458755, 4, 65536, 327683, 4, 131072, 458755, 0,
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_ohrjv"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xww2a"]
texture = ExtResource("1_br5dt")
0:0/0 = 0
0:0/0/physics_layer_2/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:0/0 = 0
1:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:1/0 = 0
1:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
0:1/0 = 0
0:1/0/physics_layer_1/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_pdhcq"]
resource_name = "prototype floor"
texture = ExtResource("1_ohrjv")
@ -486,4 +498,5 @@ terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
sources/2 = SubResource("TileSetAtlasSource_pdhcq")
sources/3 = SubResource("TileSetAtlasSource_58657")
sources/4 = SubResource("TileSetAtlasSource_ln5p0")
sources/0 = SubResource("TileSetAtlasSource_xww2a")
pattern_0 = SubResource("TileMapPattern_ohrjv")

View file

@ -13,7 +13,7 @@ collision_enabled = false
metadata/_edit_lock_ = true
[node name="BlockTilemap" type="TileMapLayer" parent="."]
tile_map_data = PackedByteArray("AAADAA0AAwAEAAIAAAADAAwAAwAEAAIAAAADAAsAAwAEAAIAAAADAAoAAwAEAAIAAAADAAkAAwAEAAIAAAADAAgAAwAEAAIAAAADAAcAAwAEAAIAAAADAAYAAwAEAAIAAAADAAUAAwAEAAIAAAADAAQAAwAEAAIAAAADAAMAAwAEAAIAAAADAAIAAwAEAAIAAAADAAEAAwAEAAIAAAAQAA0AAwAEAAIAAAAQAAwAAwAEAAIAAAAQAAsAAwAEAAIAAAAQAAoAAwAEAAIAAAAQAAkAAwAEAAIAAAAQAAgAAwAEAAIAAAAQAAcAAwAEAAIAAAAQAAYAAwAEAAIAAAAQAAUAAwAEAAIAAAAQAAQAAwAEAAIAAAAQAAMAAwAEAAIAAAAQAAIAAwAEAAIAAAAQAAEAAwAEAAIAAAADAAAAAwAEAAEAAAAQAAAAAwAEAAEAAAADAA4AAwAEAAMAAAAQAA4AAwAEAAMAAAAEAAoAAwAHAAQAAAAEAAsAAwAFAAQAAAAEAAwAAwAHAAAAAAAEAA0AAwAGAAUAAAAEAA4AAwAGAAcAAAAFAAsAAwAHAAQAAAAFAAwAAwAFAAQAAAAFAA0AAwAHAAUAAAAFAA4AAwAHAAcAAAAGAAwAAwAHAAQAAAAGAA0AAwAEAAEAAAAGAA4AAwAEAAMAAAANAAwAAwAHAAMAAAANAA0AAwAEAAEAAAANAA4AAwAEAAMAAAAOAAsAAwAHAAMAAAAOAAwAAwAGAAMAAAAOAA0AAwAHAAIAAAAOAA4AAwAGAAcAAAAPAAoAAwAHAAMAAAAPAAsAAwAGAAMAAAAPAAwAAwAEAAEAAAAPAA0AAwAEAAMAAAAPAA4AAwAHAAcAAAAFAAAAAwAGAAUAAAAGAAAAAwAHAAUAAAANAAAAAwAEAAEAAAAOAAAAAwAGAAAAAAAGAAIAAwAGAAQAAAAFAAMAAwAGAAQAAAAEAAQAAwAGAAQAAAANAAIAAwAFAAMAAAAOAAMAAwAFAAMAAAAPAAQAAwAFAAMAAAAOAAIAAwAGAAMAAAAPAAMAAwAGAAMAAAAFAAIAAwAFAAIAAAAEAAMAAwAFAAIAAAANAAEAAwAEAAMAAAAGAAEAAwAHAAIAAAAEAAEAAwAEAAQAAAAFAAEAAwAHAAcAAAAEAAAAAwAEAAAAAAAPAAIAAwAEAAQAAAAOAAEAAwAHAAAAAAAEAAIAAwAEAAUAAAAPAAEAAwAGAAMAAAAPAAAAAwAGAAMAAAAHAA0ABAAAAAMAAAAIAA0ABAABAAMAAAAJAA0ABAACAAMAAAAKAA0ABAADAAMAAAALAA0ABAAEAAMAAAAMAA0ABAAFAAMAAAAHAAEABAAAAAMAAAAIAAEABAABAAMAAAAJAAEABAACAAMAAAAKAAEABAADAAMAAAALAAEABAAEAAMAAAAMAAEABAAFAAMAAAA=")
tile_map_data = PackedByteArray("AAADAA0AAwAEAAIAAAADAAwAAwAEAAIAAAADAAsAAwAEAAIAAAADAAoAAwAEAAIAAAADAAkAAwAEAAIAAAADAAgAAwAEAAIAAAADAAcAAwAEAAIAAAADAAYAAwAEAAIAAAADAAUAAwAEAAIAAAADAAQAAwAEAAIAAAADAAMAAwAEAAIAAAADAAIAAwAEAAIAAAADAAEAAwAEAAIAAAAQAA0AAwAEAAIAAAAQAAwAAwAEAAIAAAAQAAsAAwAEAAIAAAAQAAoAAwAEAAIAAAAQAAkAAwAEAAIAAAAQAAgAAwAEAAIAAAAQAAcAAwAEAAIAAAAQAAYAAwAEAAIAAAAQAAUAAwAEAAIAAAAQAAQAAwAEAAIAAAAQAAMAAwAEAAIAAAAQAAIAAwAEAAIAAAAQAAEAAwAEAAIAAAADAAAAAwAEAAEAAAAQAAAAAwAEAAEAAAADAA4AAwAEAAMAAAAQAA4AAwAEAAMAAAAEAAoAAwAHAAQAAAAEAAsAAwAFAAQAAAAEAAwAAwAHAAAAAAAEAA0AAwAGAAUAAAAEAA4AAwAGAAcAAAAFAAsAAwAHAAQAAAAFAAwAAwAFAAQAAAAFAA0AAwAHAAUAAAAFAA4AAwAHAAcAAAAGAAwAAwAHAAQAAAAGAA0AAwAEAAEAAAAGAA4AAwAEAAMAAAANAAwAAwAHAAMAAAANAA0AAwAEAAEAAAANAA4AAwAEAAMAAAAOAAsAAwAHAAMAAAAOAAwAAwAGAAMAAAAOAA0AAwAHAAIAAAAOAA4AAwAGAAcAAAAPAAoAAwAHAAMAAAAPAAsAAwAGAAMAAAAPAAwAAwAEAAEAAAAPAA0AAwAEAAMAAAAPAA4AAwAHAAcAAAAFAAAAAwAGAAUAAAAGAAAAAwAHAAUAAAANAAAAAwAEAAEAAAAOAAAAAwAGAAAAAAAGAAIAAwAGAAQAAAAFAAMAAwAGAAQAAAAEAAQAAwAGAAQAAAANAAIAAwAFAAMAAAAOAAMAAwAFAAMAAAAPAAQAAwAFAAMAAAAOAAIAAwAGAAMAAAAPAAMAAwAGAAMAAAAFAAIAAwAFAAIAAAAEAAMAAwAFAAIAAAANAAEAAwAEAAMAAAAGAAEAAwAHAAIAAAAEAAEAAwAEAAQAAAAFAAEAAwAHAAcAAAAEAAAAAwAEAAAAAAAPAAIAAwAEAAQAAAAOAAEAAwAHAAAAAAAEAAIAAwAEAAUAAAAPAAEAAwAGAAMAAAAPAAAAAwAGAAMAAAAHAA0AAAABAAEAAAAIAA0AAAABAAEAAAAJAA0AAAABAAEAAAAKAA0AAAABAAEAAAALAA0AAAABAAEAAAAMAA0AAAABAAEAAAAHAAEAAAABAAEAAAAIAAEAAAABAAEAAAAJAAEAAAABAAEAAAAKAAEAAAABAAEAAAALAAEAAAABAAEAAAAMAAEAAAABAAEAAAAEAAcAAAAAAAAAAAAEAAYAAAAAAAAAAAAFAAYAAAAAAAAAAAAGAAYAAAAAAAAAAAAHAAYAAAAAAAAAAAAIAAYAAAAAAAAAAAAJAAYAAAAAAAAAAAAKAAYAAAAAAAAAAAALAAYAAAAAAAAAAAAMAAYAAAAAAAAAAAANAAYAAAAAAAAAAAAOAAYAAAAAAAAAAAAPAAYAAAAAAAAAAAAPAAcAAAAAAAAAAAAOAAcAAAAAAAAAAAANAAcAAAAAAAAAAAAMAAcAAAAAAAAAAAALAAcAAAAAAAAAAAAKAAcAAAAAAAAAAAAJAAcAAAAAAAAAAAAIAAcAAAAAAAAAAAAHAAcAAAAAAAAAAAAGAAcAAAAAAAAAAAAFAAcAAAAAAAAAAAA=")
tile_set = ExtResource("1_uu6xs")
metadata/_edit_lock_ = true
@ -21,7 +21,7 @@ metadata/_edit_lock_ = true
position = Vector2(141, 184)
[node name="Player2" parent="." instance=ExtResource("2_r0du0")]
position = Vector2(154, 97)
position = Vector2(167, 77)
id = 2
[node name="Ball" parent="." instance=ExtResource("3_r0du0")]