name ball spawn point class
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2 changed files with 2 additions and 2 deletions
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@ -4,7 +4,7 @@ class_name Level extends Node2D
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@export var director: StateMachine
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@export var player_1_spawn: PlayerSpawnPoint
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@export var player_2_spawn: PlayerSpawnPoint
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@export var ball_spawn: Marker2D
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@export var ball_spawn: BallSpawnPoint
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@export var floor_layer: TileMapLayer
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@export var wall_layer: TileMapLayer
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@export var block_layer: BlockTileLayer
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@ -1,4 +1,4 @@
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extends Marker2D
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class_name BallSpawnPoint extends Marker2D
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@onready var ball_scene: PackedScene = preload("res://scenes/ball/ball.tscn")
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