diff --git a/classes/level/level.gd b/classes/level/level.gd index df2a132..8108fd7 100644 --- a/classes/level/level.gd +++ b/classes/level/level.gd @@ -4,7 +4,7 @@ class_name Level extends Node2D @export var director: StateMachine @export var player_1_spawn: PlayerSpawnPoint @export var player_2_spawn: PlayerSpawnPoint -@export var ball_spawn: Marker2D +@export var ball_spawn: BallSpawnPoint @export var floor_layer: TileMapLayer @export var wall_layer: TileMapLayer @export var block_layer: BlockTileLayer diff --git a/scenes/markers/ball_spawn_point.gd b/scenes/markers/ball_spawn_point.gd index 37bd2d5..a8c35d0 100644 --- a/scenes/markers/ball_spawn_point.gd +++ b/scenes/markers/ball_spawn_point.gd @@ -1,4 +1,4 @@ -extends Marker2D +class_name BallSpawnPoint extends Marker2D @onready var ball_scene: PackedScene = preload("res://scenes/ball/ball.tscn")