Compare commits
2 commits
7878e4bd14
...
bc7545542a
| Author | SHA1 | Date | |
|---|---|---|---|
| bc7545542a | |||
| eaac9666d8 |
5 changed files with 235 additions and 201 deletions
26
scenes/classes/level.gd
Normal file
26
scenes/classes/level.gd
Normal file
|
|
@ -0,0 +1,26 @@
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|||
class_name Level extends Node2D
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||||
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@export var director: StateMachine
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@export var player_1_spawn: PlayerSpawnPoint
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@export var player_2_spawn: PlayerSpawnPoint
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@export var ball_spawn: Marker2D
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@export var floor_layer: TileMapLayer
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@export var wall_layer: TileMapLayer
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@export var block_layer: BlockTileLayer
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#@export var goal_layer: GoalTileLayer
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func _ready() -> void:
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# :sheesh:
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assert(director != null, "no director set")
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assert(player_1_spawn != null, "no player 1 spawn point set")
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assert(player_2_spawn != null, "no player 2 spawn point set")
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assert(ball_spawn != null, "no ball spawn point set")
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assert(floor_layer != null, "no floor tilemap layer set")
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assert(wall_layer != null, "no wall tilemap layer set")
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assert(block_layer != null, "no block tilemap layer set")
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#assert(goal_layer != null, "no goal tilemap layer set")
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player_1_spawn.player_id = 1
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player_2_spawn.player_id = 2
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1
scenes/classes/level.gd.uid
Normal file
1
scenes/classes/level.gd.uid
Normal file
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@ -0,0 +1 @@
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|||
uid://dhvek22isq1ts
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6
scenes/classes/level.tscn
Normal file
6
scenes/classes/level.tscn
Normal file
|
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@ -0,0 +1,6 @@
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|||
[gd_scene load_steps=2 format=3 uid="uid://dr4fwwrukyko0"]
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|
||||
[ext_resource type="Script" uid="uid://dhvek22isq1ts" path="res://scenes/classes/level.gd" id="1_fds1s"]
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[node name="Level" type="Node2D"]
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script = ExtResource("1_fds1s")
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@ -1,5 +1,6 @@
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extends Marker2D
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class_name PlayerSpawnPoint extends Marker2D
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@export_range(1,2) var player_id: int
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@onready var player_scene: PackedScene = preload("res://scenes/player/player.tscn")
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var player_id: int
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|
|
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|||
|
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@ -59,6 +59,174 @@ tracks/3/keys = {
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"values": [-16.0]
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||||
}
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||||
|
||||
[sub_resource type="Animation" id="Animation_fcs02"]
|
||||
resource_name = "hit_left_down"
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||||
loop_mode = 1
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||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
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||||
tracks/0/path = NodePath("AnimatedSprite2D:animation")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [&"idle_down"]
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||||
}
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||||
tracks/1/type = "value"
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||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
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||||
tracks/1/path = NodePath("AnimatedSprite2D:frame")
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||||
tracks/1/interp = 1
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||||
tracks/1/loop_wrap = true
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||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [0]
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||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_h17s1"]
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||||
resource_name = "hit_left_up"
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||||
loop_mode = 1
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||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
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||||
tracks/0/path = NodePath("AnimatedSprite2D:animation")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [&"idle_up"]
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||||
}
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||||
tracks/1/type = "value"
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||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
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tracks/1/path = NodePath("AnimatedSprite2D:frame")
|
||||
tracks/1/interp = 1
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||||
tracks/1/loop_wrap = true
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||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [0]
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||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_kvlxm"]
|
||||
resource_name = "hit_power_down"
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||||
loop_mode = 1
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||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:animation")
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||||
tracks/0/interp = 1
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||||
tracks/0/loop_wrap = true
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||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
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||||
"update": 1,
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||||
"values": [&"idle_down"]
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||||
}
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||||
tracks/1/type = "value"
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||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
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||||
tracks/1/path = NodePath("AnimatedSprite2D:frame")
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||||
tracks/1/interp = 1
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||||
tracks/1/loop_wrap = true
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||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [2]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_myrg7"]
|
||||
resource_name = "hit_power_up"
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||||
loop_mode = 1
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||||
tracks/0/type = "value"
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||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
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||||
tracks/0/path = NodePath("AnimatedSprite2D:animation")
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||||
tracks/0/interp = 1
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||||
tracks/0/loop_wrap = true
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||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [&"idle_up"]
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||||
}
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||||
tracks/1/type = "value"
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||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
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||||
tracks/1/path = NodePath("AnimatedSprite2D:frame")
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||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
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||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
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||||
"update": 1,
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||||
"values": [2]
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||||
}
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||||
|
||||
[sub_resource type="Animation" id="Animation_ugbui"]
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||||
resource_name = "hit_right_down"
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||||
loop_mode = 1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
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||||
tracks/0/path = NodePath("AnimatedSprite2D:animation")
|
||||
tracks/0/interp = 1
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||||
tracks/0/loop_wrap = true
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||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [&"idle_down"]
|
||||
}
|
||||
tracks/1/type = "value"
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||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
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||||
tracks/1/path = NodePath("AnimatedSprite2D:frame")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
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||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [2]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_je7p5"]
|
||||
resource_name = "hit_right_up"
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||||
loop_mode = 1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:animation")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
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||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [&"idle_up"]
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||||
}
|
||||
tracks/1/type = "value"
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||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
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||||
tracks/1/path = NodePath("AnimatedSprite2D:frame")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [2]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_fm80t"]
|
||||
resource_name = "idle_down"
|
||||
length = 2.0
|
||||
|
|
@ -143,60 +311,6 @@ tracks/2/keys = {
|
|||
"values": [0.0]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_qek5x"]
|
||||
resource_name = "walk_right"
|
||||
length = 0.475
|
||||
loop_mode = 1
|
||||
step = 0.0
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:frame")
|
||||
tracks/0/interp = 0
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.12206663, 0.20329137, 0.37493116),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1),
|
||||
"update": 1,
|
||||
"values": [1, 0, 1, 2]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("AnimatedSprite2D:animation")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [&"right"]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("AnimatedSprite2D:speed_scale")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.0]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("AnimatedSprite2D:offset:y")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0, 0.12206663, 0.20329137, 0.37493116),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1),
|
||||
"update": 1,
|
||||
"values": [-16.0, -18.0, -16.0, -18.0]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_5gtgg"]
|
||||
resource_name = "walk_left"
|
||||
length = 0.475
|
||||
|
|
@ -251,172 +365,58 @@ tracks/3/keys = {
|
|||
"values": [-16.0, -18.0, -16.0, -18.0]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_h17s1"]
|
||||
resource_name = "hit_left_up"
|
||||
[sub_resource type="Animation" id="Animation_qek5x"]
|
||||
resource_name = "walk_right"
|
||||
length = 0.475
|
||||
loop_mode = 1
|
||||
step = 0.0
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:animation")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:frame")
|
||||
tracks/0/interp = 0
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"times": PackedFloat32Array(0, 0.12206663, 0.20329137, 0.37493116),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1),
|
||||
"update": 1,
|
||||
"values": [&"idle_up"]
|
||||
"values": [1, 0, 1, 2]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("AnimatedSprite2D:frame")
|
||||
tracks/1/path = NodePath("AnimatedSprite2D:animation")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [0]
|
||||
"values": [&"right"]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_je7p5"]
|
||||
resource_name = "hit_right_up"
|
||||
loop_mode = 1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:animation")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("AnimatedSprite2D:speed_scale")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [&"idle_up"]
|
||||
"update": 0,
|
||||
"values": [0.0]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("AnimatedSprite2D:frame")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
tracks/3/type = "value"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("AnimatedSprite2D:offset:y")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0, 0.12206663, 0.20329137, 0.37493116),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1),
|
||||
"update": 1,
|
||||
"values": [2]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_ugbui"]
|
||||
resource_name = "hit_right_down"
|
||||
loop_mode = 1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:animation")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [&"idle_down"]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("AnimatedSprite2D:frame")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [2]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_fcs02"]
|
||||
resource_name = "hit_left_down"
|
||||
loop_mode = 1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:animation")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [&"idle_down"]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("AnimatedSprite2D:frame")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [0]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_myrg7"]
|
||||
resource_name = "hit_power_up"
|
||||
loop_mode = 1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:animation")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [&"idle_up"]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("AnimatedSprite2D:frame")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [2]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_kvlxm"]
|
||||
resource_name = "hit_power_down"
|
||||
loop_mode = 1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:animation")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [&"idle_down"]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("AnimatedSprite2D:frame")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [2]
|
||||
"values": [-16.0, -18.0, -16.0, -18.0]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_ugbui"]
|
||||
|
|
@ -605,7 +605,6 @@ radius = 8.0
|
|||
[node name="Player" type="CharacterBody2D"]
|
||||
collision_layer = 2
|
||||
collision_mask = 13
|
||||
floor_stop_on_slope = false
|
||||
script = ExtResource("1_v6fml")
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
|
|
@ -616,6 +615,7 @@ libraries = {
|
|||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
sprite_frames = SubResource("SpriteFrames_f1ej7")
|
||||
animation = &"idle_up"
|
||||
frame = 1
|
||||
offset = Vector2(0, -16)
|
||||
flip_h = true
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue