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e6026c266f
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add animation player to player and add new bnnuy sprites
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2025-11-15 08:10:41 -03:00 |
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506394336a
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export bnuuy spritesheet
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2025-11-15 07:12:44 -03:00 |
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4f18f99735
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add bnuuy spritesheet
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2025-11-15 07:10:19 -03:00 |
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115bcf8817
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only connect hit timer to hitting state once
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2025-11-14 23:31:58 -03:00 |
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5ef7959f19
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two player independent controls
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2025-11-14 23:22:29 -03:00 |
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9650dc9fdb
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code hitting state (fix empty commit)
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2025-11-14 23:03:54 -03:00 |
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4b21537f52
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move hit timer to player
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2025-11-14 22:30:17 -03:00 |
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77a6bea4d6
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remove print from physics update
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2025-11-14 22:12:39 -03:00 |
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d7b4a2e90c
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use deadzone in running state
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2025-11-14 22:08:17 -03:00 |
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8379f06e24
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add movement deadzone constant and prepare player script for hitting state
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2025-11-14 22:06:58 -03:00 |
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1f5b08e39f
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implement idle and running states for players
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2025-11-14 21:40:22 -03:00 |
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37d5fa981d
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create player state class
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2025-11-14 16:17:48 -03:00 |
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fe15b62976
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basic 2 player boilerplate
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2025-11-14 14:19:26 -03:00 |
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99a6cf2164
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properly detect player hits
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2025-11-14 08:01:06 -03:00 |
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760d943172
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properly spawn player hit
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2025-11-14 00:56:23 -03:00 |
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7f3c910414
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add basic ball physics
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2025-11-13 23:28:32 -03:00 |
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dd00945c15
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move sprite
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2025-11-13 08:33:17 -03:00 |
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847d21a06d
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restructure folder
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2025-11-13 08:33:01 -03:00 |
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