begin work on event bus

This commit is contained in:
yuki 2025-11-14 00:57:02 -03:00
parent 760d943172
commit d1822e98b1
4 changed files with 17 additions and 0 deletions

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@ -15,6 +15,10 @@ run/main_scene="uid://d3c6aioatcy20"
config/features=PackedStringArray("4.5", "GL Compatibility") config/features=PackedStringArray("4.5", "GL Compatibility")
config/icon="res://icon.svg" config/icon="res://icon.svg"
[autoload]
EventBus="*res://scenes/autoload/event_bus.tscn"
[display] [display]
window/size/viewport_width=320 window/size/viewport_width=320

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@ -0,0 +1,6 @@
extends Node
signal ball_hit(player: int, velocity: Vector2)
func _ready():
process_mode = Node.PROCESS_MODE_ALWAYS

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@ -0,0 +1 @@
uid://qk8k7twgaqtm

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@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://bmpm30vauuo6u"]
[ext_resource type="Script" uid="uid://qk8k7twgaqtm" path="res://scenes/autoload/event_bus.gd" id="1_quhyk"]
[node name="EventBus" type="Node"]
script = ExtResource("1_quhyk")