define camera class

This commit is contained in:
yuki 2025-11-19 16:09:16 -03:00
parent ee8da4088c
commit 9b30a3b054

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@ -2,7 +2,7 @@ class_name Level extends Node2D
@export var director: StateMachine @export var director: StateMachine
@export var camera: Camera2D @export var camera: LevelCamera
@export var player_1_spawn: PlayerSpawnPoint @export var player_1_spawn: PlayerSpawnPoint
@export var player_2_spawn: PlayerSpawnPoint @export var player_2_spawn: PlayerSpawnPoint
@export var ball_spawn: BallSpawnPoint @export var ball_spawn: BallSpawnPoint
@ -22,6 +22,7 @@ var scoreboard: Vector2i
var current_round: int var current_round: int
var restarted: bool var restarted: bool
func _ready() -> void: func _ready() -> void:
# :sheesh: # :sheesh:
assert(director != null, "no director set") assert(director != null, "no director set")