diff --git a/classes/level/level.gd b/classes/level/level.gd index 57141eb..65e6d54 100644 --- a/classes/level/level.gd +++ b/classes/level/level.gd @@ -2,7 +2,7 @@ class_name Level extends Node2D @export var director: StateMachine -@export var camera: Camera2D +@export var camera: LevelCamera @export var player_1_spawn: PlayerSpawnPoint @export var player_2_spawn: PlayerSpawnPoint @export var ball_spawn: BallSpawnPoint @@ -22,6 +22,7 @@ var scoreboard: Vector2i var current_round: int var restarted: bool + func _ready() -> void: # :sheesh: assert(director != null, "no director set")