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No commits in common. "68602e7f23628414cb55896b5dd6d6b58c37f45b" and "47aa35a4c7313366cd30671824257946de3012ad" have entirely different histories.

3 changed files with 3 additions and 4 deletions

View file

@ -23,12 +23,12 @@ func get_movement_vector() -> Vector2:
var x_strength: float = Input.get_action_strength("move_right") - Input.get_action_strength("move_left")
var y_strength: float = Input.get_action_strength("move_down") - Input.get_action_strength("move_up")
if absf(x_strength) < DEADZONE and absf(y_strength) < DEADZONE:
if abs(x_strength) < DEADZONE and abs(y_strength) < DEADZONE:
return Vector2.ZERO
if absf(x_strength) < DEADZONE:
if abs(x_strength) < DEADZONE:
return Vector2(0, signf(y_strength))
if absf(y_strength) < DEADZONE:
if abs(y_strength) < DEADZONE:
return Vector2(signf(x_strength), 0)
# use most recent axis press

View file

@ -12,7 +12,6 @@ height = 14.0
[node name="Player" type="CharacterBody2D"]
collision_mask = 2
motion_mode = 1
script = ExtResource("1_dovo2")
max_speed = 95.0