add main menu

This commit is contained in:
yuki 2025-11-25 17:37:54 -03:00
parent 1ce96e76c4
commit e2682da7fe
4 changed files with 52 additions and 0 deletions

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@ -11,6 +11,7 @@ config_version=5
[application]
config/name="girl will never sing again"
run/main_scene="uid://5wfpwjykqson"
config/features=PackedStringArray("4.5", "GL Compatibility")
config/icon="uid://4aq8ekc6sruc"

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@ -0,0 +1,6 @@
extends Node2D
func _unhandled_input(event: InputEvent) -> void:
if event.is_action_pressed("interact"):
GameDirector.start_game()

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@ -0,0 +1 @@
uid://xuibr7dn2qtw

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@ -0,0 +1,44 @@
[gd_scene load_steps=7 format=3 uid="uid://5wfpwjykqson"]
[ext_resource type="FontFile" uid="uid://bce5el6o5igwn" path="res://assets/fonts/Axolotl.ttf" id="1_ob46e"]
[ext_resource type="Script" uid="uid://xuibr7dn2qtw" path="res://scenes/main_menu/main_menu.gd" id="1_uqeha"]
[ext_resource type="Shader" uid="uid://bxvmsjxx0tj21" path="res://shaders/palette.gdshader" id="2_uqeha"]
[ext_resource type="Texture2D" uid="uid://h5523ru86vrd" path="res://assets/palettes/forgotten-120.png" id="3_wem23"]
[sub_resource type="LabelSettings" id="LabelSettings_3ovsr"]
font = ExtResource("1_ob46e")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_5seab"]
shader = ExtResource("2_uqeha")
shader_parameter/palette = ExtResource("3_wem23")
shader_parameter/palette_size = 120
[node name="MainMenu" type="Node2D"]
script = ExtResource("1_uqeha")
[node name="Label" type="Label" parent="."]
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = 24.0
offset_top = 208.0
offset_right = 99.0
offset_bottom = 224.0
grow_horizontal = 2
grow_vertical = 0
size_flags_horizontal = 4
text = "press z to start"
label_settings = SubResource("LabelSettings_3ovsr")
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="PaletteShader" type="ColorRect" parent="CanvasLayer"]
material = SubResource("ShaderMaterial_5seab")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
metadata/_edit_lock_ = true