add start_game function
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extends Node
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func start_game() -> void:
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print("starting game")
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get_tree().change_scene_to_file("res://scenes/worlds/yukotsukis_room/yukotsukis_room.tscn")
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func goto_room(previous_room: Room, waypoint: RemoteWaypoint, config: RoomConfig = null) -> void:
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print("changing rooms")
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