rename state machine in script

This commit is contained in:
yuki 2025-11-23 08:03:35 -03:00
parent da0b1bcff4
commit cb326a5c94

View file

@ -6,7 +6,7 @@ const DEADZONE = 0.1
@export var max_speed: float = 300.0
@onready var sprite: AnimatedSprite2D = $AnimatedSprite2D
@onready var state_machine: StateMachine = $StateMachine
@onready var state_machine: StateMachine = $PlayerStateMachine
var h_press_tick: int = 0 ## last time horizontal axis was pressed
var v_press_tick: int = 0 ## last time vertical axis was pressed