From cb326a5c947b749639c0acbc541f23ed1dc777bd Mon Sep 17 00:00:00 2001 From: yuki Date: Sun, 23 Nov 2025 08:03:35 -0300 Subject: [PATCH] rename state machine in script --- scenes/player/player.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scenes/player/player.gd b/scenes/player/player.gd index 807ba87..f41a412 100644 --- a/scenes/player/player.gd +++ b/scenes/player/player.gd @@ -6,7 +6,7 @@ const DEADZONE = 0.1 @export var max_speed: float = 300.0 @onready var sprite: AnimatedSprite2D = $AnimatedSprite2D -@onready var state_machine: StateMachine = $StateMachine +@onready var state_machine: StateMachine = $PlayerStateMachine var h_press_tick: int = 0 ## last time horizontal axis was pressed var v_press_tick: int = 0 ## last time vertical axis was pressed