add starting and playing room states

This commit is contained in:
yuki 2025-11-23 08:04:03 -03:00
parent cb326a5c94
commit 68cf5ea4df
7 changed files with 49 additions and 3 deletions

View file

@ -3,7 +3,10 @@ class_name Room extends Node2D
@export var room_config: RoomConfig
@onready var camera: RoomCamera = $RoomCamera
@onready var state_machine: StateMachine = $RoomStateMachine
var player_scene: PackedScene = preload("res://scenes/player/player.tscn")
var player: Player
var intial_spawn: Vector2i
var initial_spawn: Vector2i = Vector2i(16,16)

View file

@ -1,6 +1,32 @@
[gd_scene load_steps=2 format=3 uid="uid://bxhyxox662buj"]
[gd_scene load_steps=8 format=3 uid="uid://bxhyxox662buj"]
[ext_resource type="Script" uid="uid://pcl0om2k32g6" path="res://scenes/room/room.gd" id="1_8xru0"]
[ext_resource type="Script" uid="uid://bamoq5wi0lkdy" path="res://resources/room_config.gd" id="2_kxljb"]
[ext_resource type="Script" uid="uid://diou146pyb0br" path="res://scenes/room/room_camera.gd" id="3_y1kpu"]
[ext_resource type="Script" uid="uid://b7715auuhy7vu" path="res://scenes/room/states/room_starting.gd" id="4_1w8vm"]
[ext_resource type="Script" uid="uid://diths5s8vd7lr" path="res://classes/state_machine/state_machine.gd" id="4_vaubn"]
[ext_resource type="Script" uid="uid://d2xitfobwbk20" path="res://scenes/room/states/room_playing.gd" id="5_w7vtx"]
[sub_resource type="Resource" id="Resource_y1kpu"]
script = ExtResource("2_kxljb")
metadata/_custom_type_script = "uid://bamoq5wi0lkdy"
[node name="Room" type="Node2D"]
script = ExtResource("1_8xru0")
room_config = SubResource("Resource_y1kpu")
[node name="RoomStateMachine" type="Node" parent="." node_paths=PackedStringArray("initial_state")]
script = ExtResource("4_vaubn")
initial_state = NodePath("Starting")
metadata/_custom_type_script = "uid://diths5s8vd7lr"
[node name="Starting" type="Node" parent="RoomStateMachine"]
script = ExtResource("4_1w8vm")
metadata/_custom_type_script = "uid://hjm43hb4os07"
[node name="Playing" type="Node" parent="RoomStateMachine"]
script = ExtResource("5_w7vtx")
metadata/_custom_type_script = "uid://hjm43hb4os07"
[node name="RoomCamera" type="Camera2D" parent="."]
script = ExtResource("3_y1kpu")

View file

@ -35,7 +35,6 @@ func _state_physics_update(_delta: float) -> void:
func match_state(exclude: Array[StringName] = []) -> StringName:
return ""

View file

@ -0,0 +1,6 @@
extends RoomState
func _state_physics_update(delta: float) -> void:
room.camera.follow_player(delta)
if match_state([PLAYING]): return

View file

@ -0,0 +1 @@
uid://d2xitfobwbk20

View file

@ -0,0 +1,10 @@
extends RoomState
func _enter(_previous_state_path: String, _data: Dictionary = {}) -> void:
room.player = room.player_scene.instantiate()
room.add_child(room.player)
room.player.global_position = room.initial_spawn
finished.emit(PLAYING)
return

View file

@ -0,0 +1 @@
uid://b7715auuhy7vu