add game started signal

This commit is contained in:
yuki 2025-11-25 17:55:50 -03:00
parent e17dabe40f
commit 2f18454a65
2 changed files with 5 additions and 1 deletions

View file

@ -1,7 +1,10 @@
@warning_ignore_start("unused_signal")
extends Node
@warning_ignore_start("unused_signal")
## Emitted when the game starts.
signal game_started()
## Emitted when the room has transitioned.
signal room_changed(previous_room: StringName, next_room: StringName, waypoint: Waypoint)

View file

@ -4,6 +4,7 @@ extends Node
func start_game() -> void:
print("starting game")
get_tree().change_scene_to_file("res://scenes/worlds/yukotsukis_room/yukotsukis_room.tscn")
EventBus.game_started.emit()
func goto_room(previous_room: Room, waypoint: RemoteWaypoint, config: RoomConfig = null) -> void: