bytepath/obj
2025-11-11 20:27:40 -03:00
..
game shoot every 4 seconds instead of on input 2025-11-11 20:27:40 -03:00
Area.lua rename addPhysicsWorld (has nothing to do with physics) 2025-11-11 04:55:25 -03:00
GameObject.lua add missing luals fields to GameObject 2025-11-11 20:05:58 -03:00
Room.lua add room destroy function 2025-11-11 05:11:10 -03:00