rename addPhysicsWorld (has nothing to do with physics)
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2 changed files with 3 additions and 3 deletions
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@ -55,9 +55,9 @@ function Area:addGameObject(game_object_type, x, y, opts)
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return game_object
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end
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---Initializes HC physics as a world
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---Initializes HC collision manager as a world
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---@param cell_size number|nil
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function Area:addPhysicsWorld(cell_size)
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function Area:addCollisionManager(cell_size)
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self.world = HC(cell_size or 100)
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end
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@ -3,7 +3,7 @@ local Stage = Room:extend()
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function Stage:new()
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Stage.super.new(self)
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self.area:addPhysicsWorld()
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self.area:addCollisionManager()
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self.area:addGameObject('Player', gw/2, gh/2)
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end
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