smashball/scenes/hit/power_hit.tscn

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Text

[gd_scene load_steps=3 format=3 uid="uid://d0c57c37o75b0"]
[ext_resource type="Texture2D" uid="uid://c6a62gvw7218s" path="res://scenes/hit/assets/hit.png" id="2_kwsj5"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_kwsj5"]
radius = 30.0
height = 70.0
[node name="PowerHit2D" type="Area2D" groups=["hit"]]
collision_layer = 64
collision_mask = 0
metadata/power_hit = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
rotation = 1.5707964
shape = SubResource("CapsuleShape2D_kwsj5")
debug_color = Color(0.6205005, 0.42311785, 0.8432588, 0.41960785)
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(20, -22)
texture = ExtResource("2_kwsj5")
[node name="Sprite2D2" type="Sprite2D" parent="."]
position = Vector2(-20, -22)
texture = ExtResource("2_kwsj5")
flip_h = true
[node name="Sprite2D3" type="Sprite2D" parent="."]
position = Vector2(20, 22)
texture = ExtResource("2_kwsj5")
flip_v = true
[node name="Sprite2D4" type="Sprite2D" parent="."]
position = Vector2(-20, 22)
texture = ExtResource("2_kwsj5")
flip_h = true
flip_v = true