[gd_scene load_steps=4 format=3 uid="uid://d0c57c37o75b0"] [ext_resource type="Script" uid="uid://b440ri3521uio" path="res://scenes/classes/hit.gd" id="1_kwsj5"] [ext_resource type="Texture2D" uid="uid://c6a62gvw7218s" path="res://scenes/hit/assets/hit.png" id="2_kwsj5"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_kwsj5"] radius = 30.0 height = 70.0 [node name="PowerHit2D" type="Area2D" groups=["hit"]] collision_layer = 64 collision_mask = 0 script = ExtResource("1_kwsj5") power_hit = true metadata/_custom_type_script = "uid://b440ri3521uio" metadata/power_hit = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] rotation = 1.5707964 shape = SubResource("CapsuleShape2D_kwsj5") debug_color = Color(0.6205005, 0.42311785, 0.8432588, 0.41960785) [node name="Sprite2D" type="Sprite2D" parent="."] position = Vector2(20, -22) texture = ExtResource("2_kwsj5") [node name="Sprite2D2" type="Sprite2D" parent="."] position = Vector2(-20, -22) texture = ExtResource("2_kwsj5") flip_h = true [node name="Sprite2D3" type="Sprite2D" parent="."] position = Vector2(20, 22) texture = ExtResource("2_kwsj5") flip_v = true [node name="Sprite2D4" type="Sprite2D" parent="."] position = Vector2(-20, 22) texture = ExtResource("2_kwsj5") flip_h = true flip_v = true