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75b2edc212
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preload hit scene on player load instead of per hit
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2025-11-18 18:23:02 -03:00 |
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c2e3fa2ac2
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implement basic power hit
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2025-11-17 21:45:45 -03:00 |
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51846f007f
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rename hit variables
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2025-11-17 19:51:54 -03:00 |
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56004d5b9b
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slightly stronger typing in dict call
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2025-11-17 19:43:42 -03:00 |
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40bd2f45c1
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fix proper dict syntax
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2025-11-17 19:42:19 -03:00 |
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7c1275f477
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add todos
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2025-11-15 08:11:37 -03:00 |
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e6026c266f
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add animation player to player and add new bnnuy sprites
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2025-11-15 08:10:41 -03:00 |
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115bcf8817
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only connect hit timer to hitting state once
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2025-11-14 23:31:58 -03:00 |
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5ef7959f19
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two player independent controls
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2025-11-14 23:22:29 -03:00 |
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9650dc9fdb
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code hitting state (fix empty commit)
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2025-11-14 23:03:54 -03:00 |
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77a6bea4d6
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remove print from physics update
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2025-11-14 22:12:39 -03:00 |
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d7b4a2e90c
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use deadzone in running state
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2025-11-14 22:08:17 -03:00 |
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8379f06e24
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add movement deadzone constant and prepare player script for hitting state
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2025-11-14 22:06:58 -03:00 |
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1f5b08e39f
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implement idle and running states for players
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2025-11-14 21:40:22 -03:00 |
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