diff --git a/scenes/ball/ball.tscn b/scenes/ball/ball.tscn index a155040..ed32ec2 100644 --- a/scenes/ball/ball.tscn +++ b/scenes/ball/ball.tscn @@ -92,6 +92,7 @@ max_contacts_reported = 1 script = ExtResource("1_nv6q1") [node name="HurtArea2D" type="Area2D" parent="."] +position = Vector2(0, -6) collision_layer = 32 collision_mask = 64 @@ -103,14 +104,16 @@ debug_color = Color(0.8785819, 0.30416045, 0.40790904, 0.41960785) [node name="ShadowSprite2D" type="Sprite2D" parent="."] modulate = Color(1, 1, 1, 0.28235295) +position = Vector2(0, -6) texture = ExtResource("2_stoaj") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +position = Vector2(0, -6) sprite_frames = SubResource("SpriteFrames_43gob") frame = 6 frame_progress = 0.2223859 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] -position = Vector2(0, -1) +position = Vector2(0, -7) rotation = 1.5707964 shape = SubResource("CapsuleShape2D_stoaj") diff --git a/scenes/levels/level1.tscn b/scenes/levels/level1.tscn index 0a4efc6..d23a847 100644 --- a/scenes/levels/level1.tscn +++ b/scenes/levels/level1.tscn @@ -9,6 +9,7 @@ [ext_resource type="PackedScene" uid="uid://c0kslsucl4xhy" path="res://scenes/tilemaps/block_tile_layer.tscn" id="8_8a7m2"] [node name="Level" type="Node2D" node_paths=PackedStringArray("director", "camera", "player_1_spawn", "player_2_spawn", "ball_spawn", "floor_layer", "wall_layer", "block_layer")] +y_sort_enabled = true script = ExtResource("1_dywbp") director = NodePath("LevelDirector") camera = NodePath("LevelCamera2D")