tweak hit collision
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parent
af28d94448
commit
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1 changed files with 3 additions and 4 deletions
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@ -4,8 +4,8 @@
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[ext_resource type="Texture2D" uid="uid://c6a62gvw7218s" path="res://scenes/hit/assets/hit.png" id="1_rmj1p"]
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[ext_resource type="Texture2D" uid="uid://c6a62gvw7218s" path="res://scenes/hit/assets/hit.png" id="1_rmj1p"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_fxeki"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_fxeki"]
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radius = 11.0
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radius = 15.0
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height = 24.0
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height = 34.0
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[node name="SmallHit2D" type="Area2D" groups=["hit"]]
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[node name="SmallHit2D" type="Area2D" groups=["hit"]]
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collision_layer = 64
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collision_layer = 64
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@ -15,8 +15,7 @@ metadata/_custom_type_script = "uid://b440ri3521uio"
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metadata/power_hit = false
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metadata/power_hit = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(4, 1)
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position = Vector2(1, 6)
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rotation = 1.5707964
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shape = SubResource("CapsuleShape2D_fxeki")
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shape = SubResource("CapsuleShape2D_fxeki")
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debug_color = Color(0.6205005, 0.42311785, 0.8432588, 0.41960785)
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debug_color = Color(0.6205005, 0.42311785, 0.8432588, 0.41960785)
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