add useful debug info and assertion
This commit is contained in:
parent
77a6bea4d6
commit
43500b3ca5
1 changed files with 6 additions and 0 deletions
|
|
@ -38,6 +38,12 @@ func _get_initial_state() -> State:
|
||||||
|
|
||||||
## Transitions the active state out after receiving a finished signal.
|
## Transitions the active state out after receiving a finished signal.
|
||||||
func _transition_to_next_state(target_state_path: String, data: Dictionary = {}) -> void:
|
func _transition_to_next_state(target_state_path: String, data: Dictionary = {}) -> void:
|
||||||
|
print("+++ TRANSITION CALLED: ", target_state_path)
|
||||||
|
print("+++ Has node? ", has_node(target_state_path))
|
||||||
|
print("+++ All children: ", get_children().map(func(c: Node) -> StringName: return c.name))
|
||||||
|
|
||||||
|
assert(has_node(target_state_path), owner.name + ": Trying to transition to state " + target_state_path + " but it does not exist.")
|
||||||
|
|
||||||
if not has_node(target_state_path):
|
if not has_node(target_state_path):
|
||||||
printerr(owner.name + ": Trying to transition to state " + target_state_path + " but it does not exist.")
|
printerr(owner.name + ": Trying to transition to state " + target_state_path + " but it does not exist.")
|
||||||
return
|
return
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue