basic pause state

This commit is contained in:
yuki 2025-11-19 18:39:30 -03:00
parent 8bce1a4c96
commit 395b27c032
3 changed files with 23 additions and 1 deletions

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@ -1,8 +1,9 @@
[gd_scene load_steps=4 format=3 uid="uid://4eo7g5abxolw"]
[gd_scene load_steps=5 format=3 uid="uid://4eo7g5abxolw"]
[ext_resource type="Script" uid="uid://bio2cjqps6kg1" path="res://scenes/level_director/level_director.gd" id="1_4q8ux"]
[ext_resource type="Script" uid="uid://dikxx4j1auywf" path="res://scenes/levels/states/level_starting.gd" id="2_ywjt3"]
[ext_resource type="Script" uid="uid://b33kq05ag5tx6" path="res://scenes/levels/states/level_playing.gd" id="3_v2iy6"]
[ext_resource type="Script" uid="uid://b0216l7nxo06o" path="res://scenes/levels/states/level_paused.gd" id="4_dhas6"]
[node name="LevelDirector" type="Node" node_paths=PackedStringArray("initial_state")]
process_mode = 3
@ -17,3 +18,7 @@ metadata/_custom_type_script = "uid://dioh6egp2x760"
[node name="Playing" type="Node" parent="."]
script = ExtResource("3_v2iy6")
metadata/_custom_type_script = "uid://dioh6egp2x760"
[node name="Paused" type="Node" parent="."]
script = ExtResource("4_dhas6")
metadata/_custom_type_script = "uid://dioh6egp2x760"

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@ -0,0 +1,16 @@
extends LevelState
var player_id: int
func _enter(_previous_state_path: String, _data: Dictionary = {}) -> void:
print("entering level paused")
assert(_data["player"] == 1 or _data["player"] == 2, "invalid player id passed")
player_id = _data["player"]
get_tree().paused = true
func _handle_input(event: InputEvent) -> void:
if event.is_action_pressed("p"+str(player_id)+"_pause"):
finished.emit(PLAYING)

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@ -0,0 +1 @@
uid://b0216l7nxo06o