properly finish level

This commit is contained in:
yuki 2025-11-19 17:06:47 -03:00
parent 083a935833
commit 2d3df6bdca
3 changed files with 57 additions and 21 deletions

52
scenes/levels/level1.tscn Normal file

File diff suppressed because one or more lines are too long

View file

@ -17,10 +17,6 @@ func _enter(_previous_state_path: String, _data: Dictionary = {"round": 0, "rest
level.scoreboard = Vector2i(0,0)
level.restarted = false
if level.current_round + 1 == 4:
finished.emit(FINISHING)
return
assert(
(level.player_1 != null and level.player_2 != null) or
(level.player_1 == null and level.player_2 == null),
@ -33,6 +29,10 @@ func _enter(_previous_state_path: String, _data: Dictionary = {"round": 0, "rest
level.current_round += 1
if level.current_round == 4:
finished.emit(FINISHING)
return
level.player_1 = _instantiate_player(1)
level.player_2 = _instantiate_player(2)
level.ball = _instantiate_ball()

View file

@ -1,27 +1,11 @@
[gd_scene load_steps=6 format=4 uid="uid://d3c6aioatcy20"]
[gd_scene load_steps=4 format=3 uid="uid://d3c6aioatcy20"]
[ext_resource type="TileSet" uid="uid://doja61ouvb77l" path="res://resources/tilesets/level.tres" id="1_uu6xs"]
[ext_resource type="PackedScene" uid="uid://642nm6c4mpxx" path="res://scenes/player/player.tscn" id="2_r0du0"]
[ext_resource type="PackedScene" uid="uid://c0kslsucl4xhy" path="res://scenes/tilemaps/block_tile_layer.tscn" id="2_tbgi4"]
[ext_resource type="PackedScene" uid="uid://cmgwv41ht3q4j" path="res://scenes/ball/ball.tscn" id="3_r0du0"]
[ext_resource type="PackedScene" uid="uid://7nljh05o8b8e" path="res://scenes/level_camera/level_camera_2d.tscn" id="4_jyhfs"]
[node name="Main" type="Node"]
[node name="FloorTilemap" type="TileMapLayer" parent="."]
tile_map_data = PackedByteArray("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")
tile_set = ExtResource("1_uu6xs")
collision_enabled = false
metadata/_edit_lock_ = true
[node name="WallTilemap" type="TileMapLayer" parent="."]
tile_map_data = PackedByteArray("AAADAA0AAwAEAAIAAAADAAwAAwAEAAIAAAADAAsAAwAEAAIAAAADAAoAAwAEAAIAAAADAAkAAwAEAAIAAAADAAgAAwAEAAIAAAADAAcAAwAEAAIAAAADAAYAAwAEAAIAAAADAAUAAwAEAAIAAAADAAQAAwAEAAIAAAADAAMAAwAEAAIAAAADAAIAAwAEAAIAAAADAAEAAwAEAAIAAAAQAA0AAwAEAAIAAAAQAAwAAwAEAAIAAAAQAAsAAwAEAAIAAAAQAAoAAwAEAAIAAAAQAAkAAwAEAAIAAAAQAAgAAwAEAAIAAAAQAAcAAwAEAAIAAAAQAAYAAwAEAAIAAAAQAAUAAwAEAAIAAAAQAAQAAwAEAAIAAAAQAAMAAwAEAAIAAAAQAAIAAwAEAAIAAAAQAAEAAwAEAAIAAAADAAAAAwAEAAEAAAAQAAAAAwAEAAEAAAADAA4AAwAEAAMAAAAQAA4AAwAEAAMAAAAEAAoAAwAHAAQAAAAEAAsAAwAFAAQAAAAEAAwAAwAHAAAAAAAEAA0AAwAGAAUAAAAEAA4AAwAGAAcAAAAFAAsAAwAHAAQAAAAFAAwAAwAFAAQAAAAFAA0AAwAHAAUAAAAFAA4AAwAHAAcAAAAGAAwAAwAHAAQAAAAGAA0AAwAEAAEAAAAGAA4AAwAEAAMAAAANAAwAAwAHAAMAAAANAA0AAwAEAAEAAAANAA4AAwAEAAMAAAAOAAsAAwAHAAMAAAAOAAwAAwAGAAMAAAAOAA0AAwAHAAIAAAAOAA4AAwAGAAcAAAAPAAoAAwAHAAMAAAAPAAsAAwAGAAMAAAAPAAwAAwAEAAEAAAAPAA0AAwAEAAMAAAAPAA4AAwAHAAcAAAAFAAAAAwAGAAUAAAAGAAAAAwAHAAUAAAANAAAAAwAEAAEAAAAOAAAAAwAGAAAAAAAGAAIAAwAGAAQAAAAFAAMAAwAGAAQAAAAEAAQAAwAGAAQAAAANAAIAAwAFAAMAAAAOAAMAAwAFAAMAAAAPAAQAAwAFAAMAAAAOAAIAAwAGAAMAAAAPAAMAAwAGAAMAAAAFAAIAAwAFAAIAAAAEAAMAAwAFAAIAAAANAAEAAwAEAAMAAAAGAAEAAwAHAAIAAAAEAAEAAwAEAAQAAAAFAAEAAwAHAAcAAAAEAAAAAwAEAAAAAAAPAAIAAwAEAAQAAAAOAAEAAwAHAAAAAAAEAAIAAwAEAAUAAAAPAAEAAwAGAAMAAAAPAAAAAwAGAAMAAAAEAAcAAAAAAAAAAAAEAAYAAAAAAAAAAAAFAAYAAAAAAAAAAAAGAAYAAAAAAAAAAAAHAAYAAAAAAAAAAAAIAAYAAAAAAAAAAAAJAAYAAAAAAAAAAAAKAAYAAAAAAAAAAAALAAYAAAAAAAAAAAAMAAYAAAAAAAAAAAANAAYAAAAAAAAAAAAOAAYAAAAAAAAAAAAPAAYAAAAAAAAAAAAPAAcAAAAAAAAAAAAOAAcAAAAAAAAAAAANAAcAAAAAAAAAAAAMAAcAAAAAAAAAAAALAAcAAAAAAAAAAAAKAAcAAAAAAAAAAAAJAAcAAAAAAAAAAAAIAAcAAAAAAAAAAAAHAAcAAAAAAAAAAAAGAAcAAAAAAAAAAAAFAAcAAAAAAAAAAAA=")
tile_set = ExtResource("1_uu6xs")
metadata/_edit_lock_ = true
[node name="BlockTileLayer" parent="." instance=ExtResource("2_tbgi4")]
tile_map_data = PackedByteArray("AAAHAA0ABAAAAAcAAAAIAA0ABAAAAAcAAAAJAA0ABAAAAAcAAAAKAA0ABAAAAAcAAAALAA0ABAAAAAcAAAAMAA0ABAAAAAcAAAAHAAEABAAAAAcAAAAIAAEABAAAAAcAAAAJAAEABAAAAAcAAAAKAAEABAAAAAcAAAALAAEABAAAAAcAAAAMAAEABAAAAAcAAAA=")
[node name="Player1" parent="." instance=ExtResource("2_r0du0")]
position = Vector2(141, 184)