girlwillneversingagain/scenes/room/room.gd

18 lines
485 B
GDScript

class_name Room extends Node2D
@export var config: RoomConfig
@onready var camera: RoomCamera = $RoomCamera
@onready var director: StateMachine = $RoomDirector
# TODO: better alternative to preloading as i add functionality?
# https://theduriel.github.io/Godot/Do-not-use---Preload
var player_scene: PackedScene = preload("uid://cqm5besqgsb7x")
var initial_spawn: Vector2i = Vector2i.ZERO
var player: Player
func _ready() -> void:
assert(config != null, "room config is null")