girlwillneversingagain/scenes/player/player.tscn

101 lines
3.6 KiB
Text

[gd_scene load_steps=13 format=3 uid="uid://cqm5besqgsb7x"]
[ext_resource type="Script" uid="uid://dpsocqnk0e6le" path="res://scenes/player/player.gd" id="1_dovo2"]
[ext_resource type="SpriteFrames" uid="uid://6v5nyv2wo47g" path="res://scenes/player/assets/yukotsuki.aseprite" id="2_dovo2"]
[ext_resource type="Script" uid="uid://diths5s8vd7lr" path="res://classes/state_machine/state_machine.gd" id="2_lvxji"]
[ext_resource type="Script" uid="uid://cl6snimpmxcvu" path="res://scenes/player/states/player_idle.gd" id="3_p47bc"]
[ext_resource type="Script" uid="uid://bg5fu1ildsdnq" path="res://scenes/player/states/player_walking.gd" id="4_p47bc"]
[ext_resource type="Script" uid="uid://d1ar1gtjoowhw" path="res://scenes/player/states/player_waking.gd" id="5_0owmy"]
[ext_resource type="Texture2D" uid="uid://5mm8pi5i0yal" path="res://scenes/player/assets/pointlight_texture.aseprite" id="5_75vfm"]
[ext_resource type="Script" uid="uid://cgiphcl4t75v8" path="res://scenes/player/states/player_paused.gd" id="6_qek5x"]
[sub_resource type="Animation" id="Animation_75vfm"]
resource_name = "default"
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("PointLight2D:offset:y")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.5),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [-14.0, -15.0]
}
[sub_resource type="Animation" id="Animation_0owmy"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("PointLight2D:offset:y")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [-15.0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_qek5x"]
_data = {
&"RESET": SubResource("Animation_0owmy"),
&"default": SubResource("Animation_75vfm")
}
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_gmlin"]
radius = 6.0
height = 14.0
[node name="Player" type="CharacterBody2D"]
z_index = 1
collision_mask = 2
motion_mode = 1
script = ExtResource("1_dovo2")
max_speed = 85.0
[node name="PlayerStateMachine" type="Node" parent="." node_paths=PackedStringArray("initial_state")]
script = ExtResource("2_lvxji")
initial_state = NodePath("Idle")
metadata/_custom_type_script = "uid://diths5s8vd7lr"
[node name="Idle" type="Node" parent="PlayerStateMachine"]
script = ExtResource("3_p47bc")
metadata/_custom_type_script = "uid://bebe1y51hwns8"
[node name="Walking" type="Node" parent="PlayerStateMachine"]
script = ExtResource("4_p47bc")
metadata/_custom_type_script = "uid://bebe1y51hwns8"
[node name="Waking" type="Node" parent="PlayerStateMachine"]
script = ExtResource("5_0owmy")
metadata/_custom_type_script = "uid://bebe1y51hwns8"
[node name="Paused" type="Node" parent="PlayerStateMachine"]
script = ExtResource("6_qek5x")
metadata/_custom_type_script = "uid://bebe1y51hwns8"
[node name="PointLight2D" type="PointLight2D" parent="."]
enabled = false
energy = 0.0
texture = ExtResource("5_75vfm")
offset = Vector2(0, -15)
[node name="AnimationPlayer" type="AnimationPlayer" parent="PointLight2D"]
root_node = NodePath("../..")
libraries = {
&"": SubResource("AnimationLibrary_qek5x")
}
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(0, -16)
sprite_frames = ExtResource("2_dovo2")
animation = &"snoozing"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -7)
shape = SubResource("CapsuleShape2D_gmlin")
debug_color = Color(0.28459275, 0.61933166, 0.3529686, 0.41960785)