girlwillneversingagain/scenes/room/room.gd
2025-11-24 07:53:14 -03:00

20 lines
622 B
GDScript

class_name Room extends Node2D
@export var config: RoomConfig
@onready var camera: RoomCamera = $RoomCamera
@onready var director: StateMachine = $RoomDirector
@onready var wall_layer: TileMapLayer = $WallTileMapLayer
@onready var floor_layer: TileMapLayer = $WallTileMapLayer/FloorTileMapLayer
# TODO: better alternative to preloading as i add functionality?
# https://theduriel.github.io/Godot/Do-not-use---Preload
var player_scene: PackedScene = preload("uid://cqm5besqgsb7x")
var initial_spawn: Vector2i = Vector2i(16,16)
var player: Player
func _ready() -> void:
assert(config != null, "room config is null")