17 lines
358 B
GDScript
17 lines
358 B
GDScript
extends RoomState
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var _prev_state: String
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func _enter(previous_state_path: String, _data: Dictionary = {}) -> void:
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print("entering room pause")
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_prev_state = previous_state_path
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get_tree().paused = true
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print("room paused")
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func _handle_input(event: InputEvent) -> void:
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if event.is_action_pressed("pause"):
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finished.emit(_prev_state)
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return
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