girlwillneversingagain/scenes/room/states/room_playing.gd
2025-11-23 08:27:46 -03:00

10 lines
249 B
GDScript

extends RoomState
func _enter(_previous_state_path: String, _data: Dictionary = {}) -> void:
print("entering room gameplay")
func _state_physics_update(delta: float) -> void:
room.camera.follow_player(delta)
if match_state([PLAYING]): return