girlwillneversingagain/scenes/room/states/room_entering.gd

12 lines
338 B
GDScript

extends RoomState
func _enter(_previous_state_path: String, _data: Dictionary = {}) -> void:
print("entering room")
room.player = room.player_scene.instantiate()
room.add_child(room.player)
room.player.global_position = room.initial_spawn
room.camera.global_position = room.config.camera_position
finished.emit(PLAYING)
return