girlwillneversingagain/scenes/room/states/room_entering.gd

10 lines
255 B
GDScript

extends RoomState
func _enter(_previous_state_path: String, _data: Dictionary = {}) -> void:
room.player = room.player_scene.instantiate()
room.add_child(room.player)
room.player.global_position = room.initial_spawn
finished.emit(PLAYING)
return