10 lines
255 B
GDScript
10 lines
255 B
GDScript
extends RoomState
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func _enter(_previous_state_path: String, _data: Dictionary = {}) -> void:
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room.player = room.player_scene.instantiate()
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room.add_child(room.player)
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room.player.global_position = room.initial_spawn
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finished.emit(PLAYING)
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return
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