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b55eb64385
...
2a387a7dcb
5 changed files with 0 additions and 481 deletions
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@ -1,20 +0,0 @@
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[remap]
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importer="aseprite_wizard.plugin.static-texture"
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type="PortableCompressedTexture2D"
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uid="uid://cq0km3t581pky"
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path="res://.godot/imported/grass.aseprite-d8f31a60d26d5f145297b589d31cf7db.res"
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[deps]
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source_file="res://assets/world/grass.aseprite"
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dest_files=["res://.godot/imported/grass.aseprite-d8f31a60d26d5f145297b589d31cf7db.res"]
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[params]
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layer/exclude_layers_pattern="bg"
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layer/only_visible_layers=false
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first_frame_only=true
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sheet/sheet_type="columns"
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sheet/sheet_columns=12
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sheet/scale=1
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@ -1,442 +0,0 @@
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[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://pq8rue1s8kgc"]
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[ext_resource type="Texture2D" uid="uid://cq0km3t581pky" path="res://assets/world/grass.aseprite" id="1_0eg00"]
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[sub_resource type="TileSetAtlasSource" id="2"]
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resource_name = "bush"
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texture = ExtResource("1_0eg00")
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separation = Vector2i(1, 1)
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texture_region_size = Vector2i(18, 18)
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0:0/0 = 0
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0:0/0/z_index = 1
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0:0/0/terrain_set = 0
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0:0/0/terrain = 0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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0:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0 = 0
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1:0/0/z_index = 1
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1:0/0/terrain_set = 0
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||||
1:0/0/terrain = 0
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||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
1:0/0/terrains_peering_bit/right_side = 0
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||||
1:0/0/terrains_peering_bit/bottom_side = 0
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||||
2:0/0 = 0
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2:0/0/z_index = 1
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2:0/0/terrain_set = 0
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||||
2:0/0/terrain = 0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
2:0/0/terrains_peering_bit/right_side = 0
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||||
2:0/0/terrains_peering_bit/bottom_side = 0
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||||
2:0/0/terrains_peering_bit/left_side = 0
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||||
3:0/0 = 0
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||||
3:0/0/z_index = 1
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||||
3:0/0/terrain_set = 0
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||||
3:0/0/terrain = 0
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||||
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
3:0/0/terrains_peering_bit/bottom_side = 0
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||||
3:0/0/terrains_peering_bit/left_side = 0
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||||
4:0/0 = 0
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||||
4:0/0/z_index = 1
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4:0/0/terrain_set = 0
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||||
4:0/0/terrain = 0
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||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
4:0/0/terrains_peering_bit/right_side = 0
|
||||
4:0/0/terrains_peering_bit/bottom_side = 0
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||||
4:0/0/terrains_peering_bit/left_side = 0
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||||
4:0/0/terrains_peering_bit/top_left_corner = 0
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||||
4:0/0/terrains_peering_bit/top_side = 0
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||||
5:0/0 = 0
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||||
5:0/0/z_index = 1
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||||
5:0/0/terrain_set = 0
|
||||
5:0/0/terrain = 0
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||||
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
5:0/0/terrains_peering_bit/right_side = 0
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||||
5:0/0/terrains_peering_bit/bottom_right_corner = 0
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||||
5:0/0/terrains_peering_bit/bottom_side = 0
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||||
5:0/0/terrains_peering_bit/left_side = 0
|
||||
6:0/0 = 0
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||||
6:0/0/z_index = 1
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||||
6:0/0/terrain_set = 0
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||||
6:0/0/terrain = 0
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||||
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:0/0/terrains_peering_bit/right_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/left_side = 0
|
||||
7:0/0 = 0
|
||||
7:0/0/z_index = 1
|
||||
7:0/0/terrain_set = 0
|
||||
7:0/0/terrain = 0
|
||||
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:0/0/terrains_peering_bit/right_side = 0
|
||||
7:0/0/terrains_peering_bit/bottom_side = 0
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||||
7:0/0/terrains_peering_bit/left_side = 0
|
||||
7:0/0/terrains_peering_bit/top_side = 0
|
||||
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
8:0/0 = 0
|
||||
8:0/0/z_index = 1
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||||
8:0/0/terrain_set = 0
|
||||
8:0/0/terrain = 0
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||||
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
8:0/0/terrains_peering_bit/right_side = 0
|
||||
8:0/0/terrains_peering_bit/bottom_right_corner = 0
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||||
8:0/0/terrains_peering_bit/bottom_side = 0
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||||
9:0/0 = 0
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||||
9:0/0/z_index = 1
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||||
9:0/0/terrain_set = 0
|
||||
9:0/0/terrain = 0
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||||
9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
9:0/0/terrains_peering_bit/right_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_right_corner = 0
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||||
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||
9:0/0/terrains_peering_bit/left_side = 0
|
||||
9:0/0/terrains_peering_bit/top_side = 0
|
||||
10:0/0 = 0
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||||
10:0/0/z_index = 1
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||||
10:0/0/terrain_set = 0
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||||
10:0/0/terrain = 0
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||||
10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
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||||
10:0/0/terrains_peering_bit/right_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/left_side = 0
|
||||
11:0/0 = 0
|
||||
11:0/0/z_index = 1
|
||||
11:0/0/terrain_set = 0
|
||||
11:0/0/terrain = 0
|
||||
11:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
11:0/0/terrains_peering_bit/bottom_side = 0
|
||||
11:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
11:0/0/terrains_peering_bit/left_side = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/z_index = 1
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||
0:1/0/terrains_peering_bit/top_side = 0
|
||||
1:1/0 = 0
|
||||
1:1/0/z_index = 1
|
||||
1:1/0/terrain_set = 0
|
||||
1:1/0/terrain = 0
|
||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
1:1/0/terrains_peering_bit/right_side = 0
|
||||
1:1/0/terrains_peering_bit/bottom_side = 0
|
||||
1:1/0/terrains_peering_bit/top_side = 0
|
||||
2:1/0 = 0
|
||||
2:1/0/z_index = 1
|
||||
2:1/0/terrain_set = 0
|
||||
2:1/0/terrain = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
2:1/0/terrains_peering_bit/right_side = 0
|
||||
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||
2:1/0/terrains_peering_bit/left_side = 0
|
||||
2:1/0/terrains_peering_bit/top_side = 0
|
||||
3:1/0 = 0
|
||||
3:1/0/z_index = 1
|
||||
3:1/0/terrain_set = 0
|
||||
3:1/0/terrain = 0
|
||||
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:1/0/terrains_peering_bit/bottom_side = 0
|
||||
3:1/0/terrains_peering_bit/left_side = 0
|
||||
3:1/0/terrains_peering_bit/top_side = 0
|
||||
4:1/0 = 0
|
||||
4:1/0/z_index = 1
|
||||
4:1/0/terrain_set = 0
|
||||
4:1/0/terrain = 0
|
||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:1/0/terrains_peering_bit/right_side = 0
|
||||
4:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||
4:1/0/terrains_peering_bit/top_side = 0
|
||||
5:1/0 = 0
|
||||
5:1/0/z_index = 1
|
||||
5:1/0/terrain_set = 0
|
||||
5:1/0/terrain = 0
|
||||
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
5:1/0/terrains_peering_bit/right_side = 0
|
||||
5:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
5:1/0/terrains_peering_bit/bottom_side = 0
|
||||
5:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
5:1/0/terrains_peering_bit/left_side = 0
|
||||
5:1/0/terrains_peering_bit/top_side = 0
|
||||
5:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
6:1/0 = 0
|
||||
6:1/0/z_index = 1
|
||||
6:1/0/terrain_set = 0
|
||||
6:1/0/terrain = 0
|
||||
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:1/0/terrains_peering_bit/right_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/left_side = 0
|
||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0 = 0
|
||||
7:1/0/z_index = 1
|
||||
7:1/0/terrain_set = 0
|
||||
7:1/0/terrain = 0
|
||||
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:1/0/terrains_peering_bit/left_side = 0
|
||||
7:1/0/terrains_peering_bit/top_side = 0
|
||||
8:1/0 = 0
|
||||
8:1/0/z_index = 1
|
||||
8:1/0/terrain_set = 0
|
||||
8:1/0/terrain = 0
|
||||
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:1/0/terrains_peering_bit/right_side = 0
|
||||
8:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
8:1/0/terrains_peering_bit/bottom_side = 0
|
||||
8:1/0/terrains_peering_bit/top_side = 0
|
||||
8:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:1/0 = 0
|
||||
9:1/0/z_index = 1
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 0
|
||||
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
9:1/0/terrains_peering_bit/right_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:1/0/terrains_peering_bit/left_side = 0
|
||||
9:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:1/0 = 0
|
||||
10:1/0/z_index = 1
|
||||
11:1/0 = 0
|
||||
11:1/0/z_index = 1
|
||||
11:1/0/terrain_set = 0
|
||||
11:1/0/terrain = 0
|
||||
11:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
11:1/0/terrains_peering_bit/right_side = 0
|
||||
11:1/0/terrains_peering_bit/bottom_side = 0
|
||||
11:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
11:1/0/terrains_peering_bit/left_side = 0
|
||||
11:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
11:1/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/z_index = 1
|
||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
0:2/0/terrains_peering_bit/top_side = 0
|
||||
1:2/0 = 0
|
||||
1:2/0/z_index = 1
|
||||
1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
1:2/0/terrains_peering_bit/right_side = 0
|
||||
1:2/0/terrains_peering_bit/top_side = 0
|
||||
2:2/0 = 0
|
||||
2:2/0/z_index = 1
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
2:2/0/terrains_peering_bit/right_side = 0
|
||||
2:2/0/terrains_peering_bit/left_side = 0
|
||||
2:2/0/terrains_peering_bit/top_side = 0
|
||||
3:2/0 = 0
|
||||
3:2/0/z_index = 1
|
||||
3:2/0/terrain_set = 0
|
||||
3:2/0/terrain = 0
|
||||
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:2/0/terrains_peering_bit/left_side = 0
|
||||
3:2/0/terrains_peering_bit/top_side = 0
|
||||
4:2/0 = 0
|
||||
4:2/0/z_index = 1
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:2/0/terrains_peering_bit/right_side = 0
|
||||
4:2/0/terrains_peering_bit/bottom_side = 0
|
||||
4:2/0/terrains_peering_bit/top_side = 0
|
||||
4:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
5:2/0 = 0
|
||||
5:2/0/z_index = 1
|
||||
5:2/0/terrain_set = 0
|
||||
5:2/0/terrain = 0
|
||||
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
5:2/0/terrains_peering_bit/right_side = 0
|
||||
5:2/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
5:2/0/terrains_peering_bit/bottom_side = 0
|
||||
5:2/0/terrains_peering_bit/left_side = 0
|
||||
5:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
5:2/0/terrains_peering_bit/top_side = 0
|
||||
5:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
6:2/0 = 0
|
||||
6:2/0/z_index = 1
|
||||
6:2/0/terrain_set = 0
|
||||
6:2/0/terrain = 0
|
||||
6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:2/0/terrains_peering_bit/right_side = 0
|
||||
6:2/0/terrains_peering_bit/bottom_side = 0
|
||||
6:2/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:2/0/terrains_peering_bit/left_side = 0
|
||||
6:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:2/0/terrains_peering_bit/top_side = 0
|
||||
6:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:2/0 = 0
|
||||
7:2/0/z_index = 1
|
||||
7:2/0/terrain_set = 0
|
||||
7:2/0/terrain = 0
|
||||
7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:2/0/terrains_peering_bit/bottom_side = 0
|
||||
7:2/0/terrains_peering_bit/left_side = 0
|
||||
7:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:2/0/terrains_peering_bit/top_side = 0
|
||||
8:2/0 = 0
|
||||
8:2/0/z_index = 1
|
||||
8:2/0/terrain_set = 0
|
||||
8:2/0/terrain = 0
|
||||
8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:2/0/terrains_peering_bit/right_side = 0
|
||||
8:2/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
8:2/0/terrains_peering_bit/bottom_side = 0
|
||||
8:2/0/terrains_peering_bit/left_side = 0
|
||||
8:2/0/terrains_peering_bit/top_side = 0
|
||||
8:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:2/0 = 0
|
||||
9:2/0/z_index = 1
|
||||
9:2/0/terrain_set = 0
|
||||
9:2/0/terrain = 0
|
||||
9:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
9:2/0/terrains_peering_bit/right_side = 0
|
||||
9:2/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:2/0/terrains_peering_bit/bottom_side = 0
|
||||
9:2/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:2/0/terrains_peering_bit/left_side = 0
|
||||
9:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
9:2/0/terrains_peering_bit/top_side = 0
|
||||
9:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:2/0 = 0
|
||||
10:2/0/z_index = 1
|
||||
10:2/0/terrain_set = 0
|
||||
10:2/0/terrain = 0
|
||||
10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
10:2/0/terrains_peering_bit/right_side = 0
|
||||
10:2/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:2/0/terrains_peering_bit/bottom_side = 0
|
||||
10:2/0/terrains_peering_bit/left_side = 0
|
||||
10:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:2/0/terrains_peering_bit/top_side = 0
|
||||
11:2/0 = 0
|
||||
11:2/0/z_index = 1
|
||||
11:2/0/terrain_set = 0
|
||||
11:2/0/terrain = 0
|
||||
11:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
11:2/0/terrains_peering_bit/bottom_side = 0
|
||||
11:2/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
11:2/0/terrains_peering_bit/left_side = 0
|
||||
11:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
11:2/0/terrains_peering_bit/top_side = 0
|
||||
0:3/0 = 0
|
||||
0:3/0/z_index = 1
|
||||
0:3/0/terrain_set = 0
|
||||
0:3/0/terrain = 0
|
||||
0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
1:3/0 = 0
|
||||
1:3/0/z_index = 1
|
||||
1:3/0/terrain_set = 0
|
||||
1:3/0/terrain = 0
|
||||
1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
1:3/0/terrains_peering_bit/right_side = 0
|
||||
2:3/0 = 0
|
||||
2:3/0/z_index = 1
|
||||
2:3/0/terrain_set = 0
|
||||
2:3/0/terrain = 0
|
||||
2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
2:3/0/terrains_peering_bit/right_side = 0
|
||||
2:3/0/terrains_peering_bit/left_side = 0
|
||||
3:3/0 = 0
|
||||
3:3/0/z_index = 1
|
||||
3:3/0/terrain_set = 0
|
||||
3:3/0/terrain = 0
|
||||
3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
3:3/0/terrains_peering_bit/left_side = 0
|
||||
4:3/0 = 0
|
||||
4:3/0/z_index = 1
|
||||
4:3/0/terrain_set = 0
|
||||
4:3/0/terrain = 0
|
||||
4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
4:3/0/terrains_peering_bit/right_side = 0
|
||||
4:3/0/terrains_peering_bit/bottom_side = 0
|
||||
4:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
4:3/0/terrains_peering_bit/left_side = 0
|
||||
4:3/0/terrains_peering_bit/top_side = 0
|
||||
5:3/0 = 0
|
||||
5:3/0/z_index = 1
|
||||
5:3/0/terrain_set = 0
|
||||
5:3/0/terrain = 0
|
||||
5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
5:3/0/terrains_peering_bit/right_side = 0
|
||||
5:3/0/terrains_peering_bit/left_side = 0
|
||||
5:3/0/terrains_peering_bit/top_side = 0
|
||||
5:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
6:3/0 = 0
|
||||
6:3/0/z_index = 1
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 0
|
||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
6:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0/terrains_peering_bit/left_side = 0
|
||||
6:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:3/0/terrains_peering_bit/top_side = 0
|
||||
7:3/0 = 0
|
||||
7:3/0/z_index = 1
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 0
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
7:3/0/terrains_peering_bit/right_side = 0
|
||||
7:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||
7:3/0/terrains_peering_bit/left_side = 0
|
||||
7:3/0/terrains_peering_bit/top_side = 0
|
||||
8:3/0 = 0
|
||||
8:3/0/z_index = 1
|
||||
8:3/0/terrain_set = 0
|
||||
8:3/0/terrain = 0
|
||||
8:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
8:3/0/terrains_peering_bit/right_side = 0
|
||||
8:3/0/terrains_peering_bit/top_side = 0
|
||||
8:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:3/0 = 0
|
||||
9:3/0/z_index = 1
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 0
|
||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
9:3/0/terrains_peering_bit/right_side = 0
|
||||
9:3/0/terrains_peering_bit/left_side = 0
|
||||
9:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
9:3/0/terrains_peering_bit/top_side = 0
|
||||
9:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:3/0 = 0
|
||||
10:3/0/z_index = 1
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/terrain = 0
|
||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
10:3/0/terrains_peering_bit/right_side = 0
|
||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||
10:3/0/terrains_peering_bit/left_side = 0
|
||||
10:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:3/0/terrains_peering_bit/top_side = 0
|
||||
10:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
11:3/0 = 0
|
||||
11:3/0/z_index = 1
|
||||
11:3/0/terrain_set = 0
|
||||
11:3/0/terrain = 0
|
||||
11:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
|
||||
11:3/0/terrains_peering_bit/left_side = 0
|
||||
11:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
11:3/0/terrains_peering_bit/top_side = 0
|
||||
|
||||
[resource]
|
||||
physics_layer_0/collision_layer = 2
|
||||
physics_layer_0/collision_mask = 0
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "bush"
|
||||
terrain_set_0/terrain_0/color = Color(0.3438731, 0.8892241, 0.61679035, 1)
|
||||
sources/0 = SubResource("2")
|
||||
|
|
@ -43,24 +43,6 @@ version_control/autoload_on_startup=true
|
|||
|
||||
enabled=PackedStringArray("res://addons/AsepriteWizard/plugin.cfg", "res://addons/Tile_Set_Helper/plugin.cfg", "res://addons/ridiculous_coding/plugin.cfg")
|
||||
|
||||
[importer_defaults]
|
||||
|
||||
aseprite_wizard.plugin.tileset-texture={
|
||||
"layer/exclude_layers_pattern": "bg",
|
||||
"layer/only_visible_layers": false,
|
||||
"sheet/frame_padding": 0,
|
||||
"sheet/sheet_columns": 12,
|
||||
"sheet/sheet_type": "columns"
|
||||
}
|
||||
aseprite_wizard.plugin.static-texture={
|
||||
"first_frame_only": true,
|
||||
"layer/exclude_layers_pattern": "bg",
|
||||
"layer/only_visible_layers": false,
|
||||
"sheet/scale": 1,
|
||||
"sheet/sheet_columns": 12,
|
||||
"sheet/sheet_type": "columns"
|
||||
}
|
||||
|
||||
[input]
|
||||
|
||||
move_up={
|
||||
|
|
|
|||
|
|
@ -35,5 +35,4 @@ script = ExtResource("6_7jj40")
|
|||
metadata/_custom_type_script = "uid://hjm43hb4os07"
|
||||
|
||||
[node name="RoomCamera" type="Camera2D" parent="."]
|
||||
editor_draw_screen = false
|
||||
script = ExtResource("3_y1kpu")
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue