[gd_scene load_steps=5 format=3 uid="uid://dcecget4734ra"]

[ext_resource type="PackedScene" uid="uid://bxhyxox662buj" path="res://scenes/room/room.tscn" id="1_tbqj1"]
[ext_resource type="Script" uid="uid://bamoq5wi0lkdy" path="res://scenes/room/room_config.gd" id="2_06s2n"]
[ext_resource type="Texture2D" uid="uid://cl3pdverm8pok" path="res://assets/yuki.png" id="3_06s2n"]

[sub_resource type="Resource" id="Resource_t5fpq"]
script = ExtResource("2_06s2n")
initial_spawn = Vector2i(25, 40)
loopable = true
loop_size = Rect2i(0, 0, 320, 240)
metadata/_custom_type_script = "uid://bamoq5wi0lkdy"

[node name="Room" instance=ExtResource("1_tbqj1")]
config = SubResource("Resource_t5fpq")

[node name="Sprite2D" type="Sprite2D" parent="." index="2"]
z_index = 1
position = Vector2(232, 144)
texture = ExtResource("3_06s2n")
offset = Vector2(0, -50)

[node name="Sprite2D5" type="Sprite2D" parent="." index="3"]
z_index = 1
position = Vector2(232, 384)
texture = ExtResource("3_06s2n")
offset = Vector2(0, -50)

[node name="Sprite2D2" type="Sprite2D" parent="." index="4"]
z_index = 1
position = Vector2(-88, 144)
texture = ExtResource("3_06s2n")
offset = Vector2(0, -50)

[node name="Sprite2D3" type="Sprite2D" parent="." index="5"]
z_index = 1
position = Vector2(232, -104)
texture = ExtResource("3_06s2n")
offset = Vector2(0, -50)

[node name="Sprite2D8" type="Sprite2D" parent="." index="6"]
z_index = 1
position = Vector2(552, -104)
texture = ExtResource("3_06s2n")
offset = Vector2(0, -50)

[node name="Sprite2D9" type="Sprite2D" parent="." index="7"]
z_index = 1
position = Vector2(552, 384)
texture = ExtResource("3_06s2n")
offset = Vector2(0, -50)

[node name="Sprite2D6" type="Sprite2D" parent="." index="8"]
z_index = 1
position = Vector2(-88, 384)
texture = ExtResource("3_06s2n")
offset = Vector2(0, -50)

[node name="Sprite2D7" type="Sprite2D" parent="." index="9"]
z_index = 1
position = Vector2(-88, -104)
texture = ExtResource("3_06s2n")
offset = Vector2(0, -50)

[node name="Sprite2D4" type="Sprite2D" parent="." index="10"]
z_index = 1
position = Vector2(552, 144)
texture = ExtResource("3_06s2n")
offset = Vector2(0, -50)

[node name="ColorRect" parent="CanvasLayer" index="0"]
metadata/_edit_lock_ = true
