bytepath/obj/game/Player.lua
2025-11-11 01:54:07 -03:00

20 lines
371 B
Lua

---@class Player:GameObject
---@field area Area
---@field x number
---@field y number
---@field opts table|nil
local Player = GameObject:extend()
function Player:new(area, x, y, opts)
Player.super.new(self, area, x, y, opts)
end
function Player:update(dt)
Player.super.update(self, dt)
end
function Player:draw()
Player.super.draw(self)
end
return Player