shoot every 4 seconds instead of on input
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1 changed files with 2 additions and 1 deletions
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@ -27,6 +27,8 @@ function Player:new(area, x, y, opts)
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self.max_v = 100
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self.max_v = 100
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-- player acceleration
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-- player acceleration
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self.a = 100
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self.a = 100
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self.timer:every(4, function() self:shoot() end)
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end
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end
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function Player:update(dt)
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function Player:update(dt)
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@ -36,7 +38,6 @@ function Player:update(dt)
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-- controls
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-- controls
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if input:down('left') then self.r = self.r - self.rv*dt end
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if input:down('left') then self.r = self.r - self.rv*dt end
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if input:down('right') then self.r = self.r + self.rv*dt end
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if input:down('right') then self.r = self.r + self.rv*dt end
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if input:pressed('action') then self:shoot() end
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-- update velocity
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-- update velocity
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self.v = math.min(self.v + self.a*dt, self.max_v)
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self.v = math.min(self.v + self.a*dt, self.max_v)
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