From bae7e4f4240ce6b743c864c89c2ec7434887eff8 Mon Sep 17 00:00:00 2001 From: yuki Date: Wed, 12 Nov 2025 01:12:51 -0300 Subject: [PATCH] flash frames on player death --- obj/game/Player.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/obj/game/Player.lua b/obj/game/Player.lua index c474c61..a3a39f8 100644 --- a/obj/game/Player.lua +++ b/obj/game/Player.lua @@ -84,11 +84,12 @@ end function Player:kill() self:destroy() + flash(4) + camera:shake(6, 60, .4) + slow(.15, 1) for i=1, random(8,12) do self.area:addGameObject('ExplodeParticle', self.x, self.y) end - slow(.15, 1) - camera:shake(6, 60, .4) end return Player