diff --git a/obj/game/Player.lua b/obj/game/Player.lua index c474c61..a3a39f8 100644 --- a/obj/game/Player.lua +++ b/obj/game/Player.lua @@ -84,11 +84,12 @@ end function Player:kill() self:destroy() + flash(4) + camera:shake(6, 60, .4) + slow(.15, 1) for i=1, random(8,12) do self.area:addGameObject('ExplodeParticle', self.x, self.y) end - slow(.15, 1) - camera:shake(6, 60, .4) end return Player