add baton and hump.timer definitions

This commit is contained in:
yuki 2025-11-09 20:04:02 -03:00
parent ca8dadc90a
commit b2c6ff5050
3 changed files with 134 additions and 2 deletions

70
def/Baton.d.lua Normal file
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@ -0,0 +1,70 @@
---@meta
---@module 'baton'
---@class BatonConfig
---@field controls table<string, string[]>
---@field pairs table<string, string[]>
---@field joystick? JoystickConfig
---@field max_joysticks? integer
---@field joystick_deadzone? number
---@class JoystickConfig
---@field controls table<string, string[]>
---@field pairs table<string, string[]>
---@field deadzone? number
---@class Baton
local Baton = {}
---Create a new input manager.
---@param config BatonConfig
---@return Baton
function Baton.new(config) end
---Update the input manager. Call every frame.
---@param dt number
function Baton:update(dt) end
---Get the current value of a control.
---Returns 1 for digital controls, -1/0/1 for analog axes.
---@param control_name string
---@return number
function Baton:get(control_name) end
---Check if a control is currently down/pressed.
---@param control_name string
---@return boolean
function Baton:down(control_name) end
---Check if a control was pressed this frame.
---@param control_name string
---@return boolean
function Baton:pressed(control_name) end
---Check if a control was released this frame.
---@param control_name string
---@return boolean
function Baton:released(control_name) end
---Get the value of a control pair (e.g., left/right).
---Returns -1 to 1 for opposing pairs.
---@param pair_name string
---@return number
function Baton:getPair(pair_name) end
---Check if a pair is down.
---@param pair_name string
---@return boolean
function Baton:downPair(pair_name) end
---Check if a pair was pressed this frame.
---@param pair_name string
---@return boolean
function Baton:pressedPair(pair_name) end
---Check if a pair was released this frame.
---@param pair_name string
---@return boolean
function Baton:releasedPair(pair_name) end
return Baton

59
def/Timer.d.lua Normal file
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@ -0,0 +1,59 @@
---@meta
---@module 'hump.timer'
---@class Timer
local Timer = {}
---Create a new timer instance.
---@return Timer
function Timer.new() end
---Update the timer. Must be called every frame.
---@param dt number
function Timer:update(dt) end
---Schedule a function to run after a delay.
---@param delay number
---@param func function
---@param ... any Arguments to pass to func
---@return function cancel_function
function Timer:after(delay, func, ...) end
---Schedule a function to run every interval.
---@param interval number
---@param func function
---@param ... any Arguments to pass to func
---@return function cancel_function
function Timer:every(interval, func, ...) end
---Schedule a function to run during a duration, with optional easing.
---@param duration number
---@param subject table
---@param target table
---@param easing? function
---@param after? function
---@return function cancel_function
function Timer:tween(duration, subject, target, easing, after) end
---Cancel a scheduled timer function.
---@param handle function The handle returned by after/every/tween
function Timer:cancel(handle) end
---Clear all scheduled timers.
function Timer:clear() end
---Run a function over time (tween-like, but returns handle).
---@param duration number
---@param func function
---@param ... any
---@return function cancel_function
function Timer:during(duration, func, ...) end
---Run a function every frame for a duration.
---@param duration number
---@param func function
---@param ... any
---@return function cancel_function
function Timer:script(duration, func, ...) end
return Timer

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@ -3,12 +3,15 @@ if os.getenv("LOCAL_LUA_DEBUGGER_VSCODE") == "1" then
require("lldebugger").start()
end
-- libraries
-- libraries --
---@type Object
Object = require 'lib/classic/classic'
---@type Baton
Baton = require 'lib/baton/baton'
---@type Timer
Timer = require 'lib/hump/timer'
-- objects
-- objects --
Room = require 'obj/Room'
function love.load()