add game wide f2 breakpoint
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parent
465258b240
commit
9479825078
2 changed files with 4 additions and 5 deletions
4
main.lua
4
main.lua
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@ -68,6 +68,10 @@ function love.update(dt)
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if current_room then current_room:update(dt) end
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if current_room then current_room:update(dt) end
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input:update(dt)
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input:update(dt)
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if input:pressed('f1') then gotoRoom('CircleRoom') end
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if input:pressed('f1') then gotoRoom('CircleRoom') end
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if input:pressed('up') then
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-- debug breakpoint
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print('break')
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end
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if input:pressed('f3') then camera:shake(4, 60, 1) end
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if input:pressed('f3') then camera:shake(4, 60, 1) end
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if input:pressed('f12') then
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if input:pressed('f12') then
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print("-------------------------------------")
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print("-------------------------------------")
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@ -35,11 +35,6 @@ function CircleRoom:update(dt)
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end
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end
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end
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end
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if input:pressed('up') then
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-- debug breakpoint
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print('break')
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end
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self.timer:update(dt)
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self.timer:update(dt)
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end
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end
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