diff --git a/obj/game/Player.lua b/obj/game/Player.lua index d1693be..f1e5165 100644 --- a/obj/game/Player.lua +++ b/obj/game/Player.lua @@ -72,7 +72,9 @@ function Player:shoot() local d = 1.2*self.w local offset_x, offset_y = self.x + d*math.cos(self.r), self.y + d*math.sin(self.r) self.area:addGameObject('ShootEffect', offset_x, offset_y, {player = self, d = d}) - self.area:addGameObject('Projectile', offset_x, offset_y, {s = 5, v = 150, r = self.r}) + self.area:addGameObject('Projectile', offset_x, offset_y, {r = self.r}) + self.area:addGameObject('Projectile', offset_x, offset_y, {r = self.r + math.pi/6}) + self.area:addGameObject('Projectile', offset_x, offset_y, {r = self.r - math.pi/6}) end return Player