diff --git a/obj/game/Player.lua b/obj/game/Player.lua index f1e5165..b2142bf 100644 --- a/obj/game/Player.lua +++ b/obj/game/Player.lua @@ -72,9 +72,8 @@ function Player:shoot() local d = 1.2*self.w local offset_x, offset_y = self.x + d*math.cos(self.r), self.y + d*math.sin(self.r) self.area:addGameObject('ShootEffect', offset_x, offset_y, {player = self, d = d}) - self.area:addGameObject('Projectile', offset_x, offset_y, {r = self.r}) - self.area:addGameObject('Projectile', offset_x, offset_y, {r = self.r + math.pi/6}) - self.area:addGameObject('Projectile', offset_x, offset_y, {r = self.r - math.pi/6}) + local proj = self.area:addGameObject('Projectile', offset_x, offset_y, {v = 100 ,r = self.r}) + proj.timer:tween(0.5, proj, {v = 400}, 'linear') end return Player