make circle room debug friendly
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1 changed files with 7 additions and 0 deletions
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@ -35,11 +35,18 @@ function CircleRoom:update(dt)
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end
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end
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end
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end
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if input:pressed('up') then
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-- debug breakpoint
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print('break')
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end
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self.timer:update(dt)
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self.timer:update(dt)
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end
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end
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function CircleRoom:canvasDraw()
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function CircleRoom:canvasDraw()
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CircleRoom.super.canvasDraw(self)
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CircleRoom.super.canvasDraw(self)
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love.graphics.setColor(1, 1, 1)
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love.graphics.print('objects: '..#self.area.game_objects,2,2)
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end
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end
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return CircleRoom
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return CircleRoom
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