From 3b83851fb9f97b2803a3be6a3984349d06f9cbc4 Mon Sep 17 00:00:00 2001 From: yuki Date: Wed, 12 Nov 2025 01:02:57 -0300 Subject: [PATCH] destroy rather than kill game objects --- obj/Area.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/obj/Area.lua b/obj/Area.lua index 708fae1..9e8b6be 100644 --- a/obj/Area.lua +++ b/obj/Area.lua @@ -40,7 +40,8 @@ function Area:destroy() end for i = #self.game_objects, 1, -1 do local game_object = self.game_objects[i] - game_object:kill() +---@diagnostic disable-next-line: invisible + game_object:destroy() table.remove(self.game_objects, i) end self.game_objects = {}